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Sunday 22 July 2012

Updates

Finally for the our game, we manage to kill the dummy without heaving any errors. The plan was to remove the targeting script and we did that but it didn't work. With the help of  Mr Ron, the player attack script was adjusted and finally the gladiator able to kill more than 1 dummy. As for the effects for the game, I placed the fire into the Colosseum. But I'm still having trouble trying to figure out how to trigger the particle effects after the gladiator gain the health pick up.

Here are the screen shot of the fire placed at the arena

Here's the score working..
This is the winning part if they reached a certain points before the time runs out.


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